Game Stories – Homeworld

Posted in game stories with tags , , , , , on July 12, 2009 by Tom

Homeworld is, in a word, massive. It can take a solid twenty minutes to traverse the available space, and longer if your ships are the massive frigates and cruisers that they’re inevitably going to be. Watching your ships majestically soar through space at your command is a great experience, however, and the battles that can occur are simply mind boggling. Here’s an example from a match between Pat and myself.

Pat and I had found/stolen the disc for Homeworld from Caleb, and after a few matches decided that getting resources and slowly making a fairly small fleet was just too damn slow and boring. Being the super 1337 hackers that we were, we decided to change the configuration files for the game and make very ship free, and make it appear instantly when clicked.

We opened a new game, and ferociously began clicking. After a minute or so, however, we were rudely interrupted by the call of dinner from the other room. What the hell, we thought, our ships still have to get into position and leave the mothership, right? We’re set for twenty minutes while they did that, right? We clicked through the ships a bit more, and I scheduled another 400 or so big bastards, while Pat settled for 500 piddly little ships. We walked out to dinner, but before I left, I made some fake excuse to stay in the room a second longer while Pat walked out. I rushed back in and hit K on Pats computer, and strolled back out.

Now, those of you who know Homeworld (that’s right, all one of you) are probably gasping in shock, but for the rest of you, here’s a lowdown on what that does. Hitting K triggers kamikaze mode, where your ships fly into whatever you designate as a target, and explode, rather than the usual flying around shooting at it. This is – in theory – a way to smash your enemies with the remnants of your damaged ships, however it does about as much damage as attacking a tank with a feather. Pat didn’t know what kamikaze mode was, and he sure as hell didn’t know how to turn it on and off, so it was something that I was looking forward to all dinner.

After we finished eating, we rushed back into the computer room, and readied ourselves for battle. Because it takes fifty damn years to get a big ship out of the mothership, I had around 100 big fellas in a line next to my base, whilst Pat had more people than could fit onto the screen. He was pretty cocky, saying that his guys were going to wipe me out, and my big ships weren’t going to even be able to touch his fleet of tiny dudes. I sat and smiled.

We decided to meet just outside my base, because quite frankly my ships moved slower than tectonic drift, and his were hyped up on a combination of Red Bull, red cordial  and cocaine. Looking at the radar, it looked bleak. My force – which looked fairly intimidating in person – was absolutely dwarfed by the thousand or so little green dots swarming haphazardly across the map towards me.

Mentally, I steadied myself. If he’d managed to somehow catch on and hit the K key, I could be in serious trouble. 1000 of anything is a problem, especially when my ships simply carried massive one-shot a minute lasers that might hit one guy, maybe. I got increasingly more nervous as I watched, feeling certain that he would have seen through my ruse and aborted his pilots suicidal orders.

The first of his ships appeared, and bright blue beams lanced out from my fleet, hitting the centre and passing through. The casualties suffered by the incoming fleet were inconsequential, however, compared to the screen filling wall of metal that suddenly emerged from the dark of the surrounding space. My heart froze. Had he managed to disable kamikaze? Had I horribly miscalculated, and was I about to be utterly destroyed by wave after wave of tiny bastard ships?

No. As I watched, his wall formation collapsed into a cone, with the tip headed straight towards the very centre of my ships, who were hurriedly trying to reload before the horde arrived. Pat was amazed at the new tactics on display, and cheered his men on as he watched them bravely fly towards their shared enemy. The fire began, and hell was rained down upon the unlucky Ion frigate that bore the brunt of the attack.

However, as we both watched, the first of his men collided in fiery explosions with the hull of my ships. Pat stopped cheering, stunned, and swore as another volley from my cannons tore through a sizeable chunk of his forces. He swore again as the bulk of his ships reached mine, and threw themselves against the hardened steel of my ships. The first target went down in a blaze of glory, knowing he served his purpose as the bearer of the brunt of the attack. The rest of Pats ships, by now halved at least, began to separate and find their own targets to attack. Pat hurriedly tried to call his attack off, but it was useless. By the time he managed to call off his assault, 90% of his ships were not more than floating debris, and the rest were being picked off, scores at a time by my ships.

Pat retreated, swearing vengeance for the loss of his hundred of men, but found that in the fray I’d managed to push further into his base than he’d anticipated. We were sitting several seconds from his mothership, and as he watched, I yelled triumphantly and plunged into battle with his scant defences.

It was over in seconds. My ships tore through what little was there, and whilst doing so, hunted down the rest of Pats forces. The devastation was complete. Nothing was spared. My cruisers, content in the knowledge off a job well done, declared the war over, and went home to their wives and children.

All up, 20 ships were lost. A fifth of my men died, but at the cost of several thousand of Pats. A victory, then. Pat and I haven’t played Homeworld since. It’s too long, shallow, and horribly unrewarding to play too much, but in the short amount of time that we played it, I managed to take one wonderful, glorious victory from it.

Oh, and Pat still doesn’t know I put his ships on kamikaze. Sorry, Pat.

Game Stories: Age of Empires 3

Posted in game stories with tags , , , , , , , on July 11, 2009 by Tom

So, I was planning to do something of a once off regarding how games are a rich breeding ground for stories, and their creation is what drives a lot of people to gaming, but that sort of fell apart as I was writing it, so I think that I’m going to just do a series on stories I’ve come across in games. I’m not sure how this is going to work, whether I’ll just drop it, or whether it’ll be just like everything else on the site and I sometimes update, while a tiny crowd consisting of nobody at all watches on an cheers. Anyway, first story!

Lets set the scene. This is occurring at a LAN party being hosted by my friend Mannion, and it’s some time in the morning whilst we all recover from what was a fairly late night. Seeing as how we’re all tactical geniuses after zero sleep, we decided now would be a good time to fight against two hard enemies on Age Of Empires 3, a feat that it would be hard for us to do fully awake, even with our 2-1 numbers advantage. The game got off to it’s predictable start of a whole lot of faffing about by three of us and some concentrated work by the only actual RTS player among us, Pat.

After 10 or so minutes, the first attacks started, and we immediately had to defend ourselves. Pat rolled in and saved our arses, and this continued for about half an hour with the rest of us peons struggling to get any kind of economy going. At around the 45 minute mark, an attack that could quite easily have wiped us all out was held back by a concerted attempt by Pat, Mannion and I, but unfortunately Rohan, the person who was arguably the worst at the game, had suffered the brunt of the attack, and his base, which was at best a few houses and some elderly sheep, was now just an elderly sheep standing around. This scared the living crap through us. The entire point of Rohan was to act as cannon fodder whilst we farted around behind him with guns and artillery, and now our precious, ludicrously expensive units were going to be exposed to the legions of men with pointed sticks and guns.

Shit.

Mannion and I weathered several more minutes of heavy attack, swearing profusely and requesting help faster than anyone could provide it. Our forces and economies were taking a battering, and as the last of my already pathetic army was wiped out, I saw an entire friggin column of cavalry roll around the corner and into my base. Turning to Mannion, I looked to him just as the hundred archers ran into his base, and watching his face fall said everything I needed to know how much help he’d be. I prepared myself for the end of the game, and just as I began to really panic, in came Pat.

Artillery boomed, gunfire roared, and arrows zipped through the sky, as the two invading forces were torn apart by a brutal wave of fire from Pats defensive forces. The battle couldn’t have lasted any more than a minute, and as I watched, he destroyed the final vestiges of the attack. Standing triumphant over the remains of hundreds of the enemies men, he flipped the computer screen the bird and headed back to base.

However much morale was restored by the epic battle fought for our lives, Mannion and I were defeated. Both of us were hovering above the resign button, when Pat suggested that we should throw our last few meagre forces into the enemy base, just to make it easier for him when we died. We took a bit of convincing, but figuring it was the least we could do after he saved our asses, we pooled our remaining resources, and managed to scrounge together a respectable force each.

Now, let me just say, this is the very definition of a last stand attack. Our economies were shot, our men were dead, we were just splattering our last men in the vain hope that it might make things easier for someone else, although it almost certainly wouldn’t. With a massed cry of “oh fuck it!”, we charged into the enemy base, expecting at any time to be cut down by a barrage of every type of death that was locally available, as well as some that had be specially imported.

However, after running through the outlying areas, we just kept on running through. And kept running, all the way to the very centre of the first enemy base. Zero resistance. By what can only be described as divine intervention, they’d completely wiped out their economy AND their army after attacking us! Being the merciful, honour-bound people we were, we absolutely destroyed the base, massacring everyone around and exploding every single thing we could find, laughing and yelling out in disbelief every time we found a new hidden area of villagers, or an undefended town centre. Before long vengeance was fully repaid upon the purple bastards, with all of their units dead, buildings destroyed, and I think someone spelled out LOL in archers on the spot where their base was.

Around here, we were flying high. Someone suggested that we attack the other base, and they were greeted with cries of “FUCK YEAH” and “LETS KILL EVERYTHING” and “LOL”. We ran straight into their base, with nary a thought in the world as to how we were going to deal with anyone fighting back. The result? Pure. Fucking. Carnage.

I lost count of how many villagers I killed, how many houses I exploded, how many times I laughed at the sheer absurdity of us simply charging blindly into the enemy base and winning. Never before have I been handed such an unexpected bonus from the gods of gaming, and I’ve never received such a gift since. The game soon ended, and as one, we pushed back from the desk, and looked at each other.

Rather than the usual excited chattering that follows a tight win, this was almost respectful. We worked hard, and we pushed at exactly the right time. We had crushing lows, dizzying highs, and coming out of it we were the ultimate victors. We deserved that win, goddamnit, and nothing was going to cheapen it.

SO. There’s the first one of hopefully a few. Comments? Thoughts? Indignation? All welcome.

A few things

Posted in Site news with tags , , , on June 24, 2009 by Tom

So I haven’t actually written anything for here in a long time, mainly because I’m increasingly embarrassed by the earlier content, and the fact that I almost tacitly endorse people getting hit by cars down there. But there’s a few things I have done recently that I feel I should put up here. Well, not should, but I like plugging my own stuff.

  • BULLETED LISTS! Yes.
  • I write for The GameHippo now, which is something I’ve wanted to do since the days of the original Gamehippo. Good people over there. Seeing as how playing and then writing about video games is pretty much all I do anyway.
  • I’ve actually done quite a large amount of writing, and I’ll get around to putting it up here, but a lot of it is, to put it lightly, abs0lute crap. However, apparently that didn’t stop me before, so crap ahoy!
  • I’m nearly through my HSC, so it’s not likely that there’s going to be a rapid influx of stuff, but there may be? It all depends on how much time I get to write.
  • I’m still on the same old crappy laptop, except now it’s almost completely buggered, so maybe not for much longer.

Maybe thats not that much. But whatever, shut the hell up and leave me alone.